Archive for the ‘Games’ Category
Wednesday, August 18th, 2010
Seeing that I got nothing better to do, I finished up a half done project of mine the other day.
I wrote this program mostly just because I was messing around with different pathing/filling algorithms and the Java PixelGrabber class.
The program lets you color different motives (animals, people, vehicles, etc..) and I’ve probably spent more time coloring dogs and bunnies than actual programming

Download Kolor with Kribsy
Kribsy BTW is a poorly drawn imaginary bunny with self esteem issues and a knack for painting stuff
Tags: algorithm, coloring, java, kids, Kribsy, paint, painting, pixelgrabber class, program, programming, software
Posted in Computers, Games, General | No Comments »
Saturday, July 10th, 2010
I was inspired by Dani’s The Guild mashups, and wanted to make one of a Sin City poster/dvd cover.. Instead I ended up with a Sin City inspired wallpaper.

Click to view 1920×1080
Since this was originally supposed to be a mash up of the movie poster, Clara was to be edited in last. However as I changed my mind in the middle and made a desktop background, the element where she was supposed to be did not work well for a wallpaper.. And adding her in with the rest of the cast would at this point mean making the whole picture from scratch :/
10 points to the first who spots the little “photoshop disaster”
Tags: 1920x1080, background, felicia day, full hd, guild, guild city, mashups, movie poster, photo, photoshop, photoshop disaster, sin city, the guild, wallpaper
Posted in Games, Movies and TV | No Comments »
Thursday, March 11th, 2010
I just got the piece of gaming news I’ve gotten so far in my life:
Lucasarts is releasing a special edition of the best adventure game of all time (Monkey Island 2: Lechuck’s Revenge) this summer

http://www.lucasarts.com/games/monkeyisland2
Tags: adventure game, game, gaming, gaming news, lechuck, lechuck's revenge, lucasarts, monkey island, monkey island 2
Posted in Computers, Games, General | No Comments »
Sunday, March 7th, 2010
Today I mostly finished the Trekwar Cargo system, so now it’s possible to collect resources and bring them back to your starsystems.
Also included 4 images from the design and implementation of the UI:




Read full devblog post at trekwar.org
Tags: cargo, cargo system, cargo transfer, design, deuterium, game, images, implementation, java, ore, programming, resource, ship, star trek, starship, starsystem, starsystems, strategy, the da vinci code, trekwar, ui
Posted in Computers, Games, General, programming | No Comments »
Sunday, February 21st, 2010
I’ve recently started a new hobby, which involves tiny plastic beads
Everyone used to make stuff with “Hama Perler” when they were kids, but now that I’m grown up, it’s actually way more fun.

I’m currently making all the main characters from Monkey Island 2 (Just Guybrush and Stan so far), but Elaine, Herman Toothrot, Lemon head and the others aren’t far behind.
I’ll be adding pictures of the stuff I make on this picasa album
Tags: art, Elaine, guybrush, Hama Perler, herman toothrot, lemon head, monkey island, perler, plastic beads, stan
Posted in Games, General | No Comments »
Thursday, February 18th, 2010
I haven’t had much time working on Trekwar lately, but I’ve recently made a prototype of the sensor system:

I’ll have to add this, as well as fog of war when I’m done with the fleet management tools which are almost ready.
> Read the whole devblog post @ trekwar.org
Tags: blog, fleet, fog of war, game, map, programming, prototype, sensor system, sensors, star trek, Trek, trekwar
Posted in Computers, Games, General, programming | 1 Comment »
Sunday, February 14th, 2010
So, beta is over, and I’ve made it to Commander level (not had much time to play). So far the game is pretty fun, but I’ll reserve judgment until I’ve hit endgame.
So meanwhile I’ll post my two favorite bugs from the beta:
Ground avatar in space instead of spaceship

and of course.. The eyes popping out while doing the dance emote 

Tags: beta, bug, Commander, endgame, game, MMO, Online, ship, spaceship, star trek, Star Trek online
Posted in Computers, Games, General | No Comments »
Tuesday, January 12th, 2010
Yay, tomorrow Star Trek Online goes into open beta 

I’ve played around a bit in the closed beta, and so far I’m impressed, the space combat is fun and action packed, and the Ground combat is a bit like World of Warcraft, only more action, more interesting quests (no grinding, while waiting for drops) and the Fleet actions (Large open instances) were pretty awesome

I’ll miss my Andorian captain, who was wiped with all the other closed beta characters today:(
Tags: Andorian, beta, captain, closed beta, fleet, ground combat, instances, open beta, screenshot, space, space combat, star trek, Star Trek online, Trek, world of warcraft
Posted in Computers, Games, General | No Comments »
Wednesday, October 28th, 2009
After years of following the development, Star Trek Online is finally in closed beta, and the game is on track for a early 2010 release
The cryptic character creator will allow you to invent new species for the game, and I might go for something like this:

Or if that is not possible my character will be Andorian (assuming this fits well with a tactical/dps character). I’m in the “guild” called “12th fleet”, and we are now the second largest guild on the STO forum. So if you want to play with the pro’s, head over to http://www.12th-fleet.com
Tags: 12th fleet, Andorian, beta, ferret, fleet, game, photoshop, star trek, Star Trek online
Posted in Computers, Games, General | No Comments »
Wednesday, July 15th, 2009

In addition to the brand new game, a remake of the original Secret of Monkey Island with better graphics/audio will be released on Steam in 7 hours from now. I’m really looking forward to this as the graphics in the original is not really great and does not compare well to Monkey Island 2 (which still looks great)
I guess this is the summer of the Monkey, which is AWESOME
Update – June 20th
Now I finally played trough the whole thing, and it was great!

The new graphics/effects/music/speech really made it much more playable than the original version, which really has started to show signs of old age with pretty gloomy and ugly graphics.
The game only cost 9€ on Steam.. I would gladly pay 30€ for a similar remake of Monkey Island 2 which is 5 times better than the first one, but I think I might start playing the second game now anyway, since the graphics there are way better than the original Secret of Monkey Island.
Tags: game, monkey island, monkey island 2, secret of monkey island, steam
Posted in Computers, Games, General | No Comments »