Since I fixed that annoying memory leak, I’ve been working on updating the graphical client of the trekwar game. Instead of having the map as a own internal window, the map is now always shown. I also made a new menu in Photoshop (thank Thor for photoshop tutorials
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Next up is implementing the new Shipdesigner system.
Tags: design, game, gui, java, map, memory, photoshop, programming, screenshot, star trek, trekwar

