Posts Tagged ‘healer’

Star Wars The Old Republic

Friday, December 23rd, 2011

I’ve been playing World of Warcraft on an off for over 5 years, before that I played Anarchy Online and Eve Online for a couple of years.

After that I got a lifetime subscription for Star Trek Online, which kinda turned me off MMO’s altogether :)

I’ve been playing a couple of the SWTOR beta weekends and got early access 6 days before release, and I’ve made it to level 30 so far (think there are around 10-20 lvl 50′s on my server (Scepter of Ragnos)).

And so far I must say… SWTOR is fucking awesome!


Riding a shuttle between two areas of the map

If you just gave me the game and let me play the first 10 levels (Starting planet), I would be 99% sure the game was made by Bioware. Unlike for example WOW where you just accept quest, go kill/collect and return, the quests in SWTOR are really amazing. The quest chains make up wonderful stories in classic Bioware style (Baldurs Gate, Neverwinter Nights, KOTOR, Dragon Age), and you can very often choose different ways to do the quest. The NPC voice acting also adds to your total immersion in the stories.

The class quest, which is a long quest line that follows your character between level 1 and 50, is absolutely brilliant, I’m playing as a Bounty Hunter and the story is comparable to a really good single player RPG. Also the companion system is great, and you get a really close connection to your characters, much more so than in KOTOR / Mass Effect.


Me and my kickass companion Mako

So far I can only judge the lvl 1-30 part of the bounty hunter class quest, but I’ve heard the other classes (which have totally different class quests) are equally good. So I’ll probably be making alts just to play the story lines.

The instances I’ve been in so far are all good, like the quests you can also affect how the instance unfolds by choosing dark side / light side.

I’m playing as a Bounty Hunter Bodyguard (healer), and the healing mechanic is really good, each time you use a healing ability you gain heat and you need to keep your heat level low and not overheat to be able to heal. This means you can heal forever if you manage your heat properly, but dealing with big damage spikes is a bit hectic (but very doable).

The graphics are really nice, although some people complain it’s too cartoony (mostly WOW fanboys it seems, which is ironic beyond belief). I’m glad the graphics is not realistic (skyrim, age of conan), I don’t think that would be a good look for this game.


I'm trying to be a ruthless bounty hunter, but Mako with her big puppy eyes makes it hard at times

So far I haven’t experienced a single disconnect (saw 2 lag spikes during 1 beta weekend, that lasted about 5 seconds), so for me the launch has been close to perfect. I came across 1 bug in a class quest, but the forum had a workaround.

I’m really looking forward to seeing what the end game is like.

To sum it all up in one sentence, “I’ve played many MMO’s, but I would say this is the first MMORPG I’ve played”